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Posted

It's an unused engine function left.

Obsidian used the same engine that Bioware used to develop Neverwinter's Nights and Baldur's Gate,which had multiplayer

Same as Skyrim having in its files in the Creation Kit "Pipboy" commands despite not having it.They just used the same engine
 

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Posted

yes? so why you can't do a multiplayer mod for kotor 2?

Unless you had the Odyssey engine source code,the skill to rewrite the game from scratch and have money to buy some servers,it's not going to do it.

 

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