Jump to content

Endless Paths bug/glitch found. Repeatable!

Recommended Posts

On my first playthrough, just finished act 2, decided to do a few more floors in the Endless Paths. I saved the game on floor 9 right before the spike floored room.


Apparently, if your character is standing in the doorway of the spiked room when you saved, it will be teleported to the floor's exit when you load.


The first time this happened, only 2 characters were teleported, and were immediately in combat upon loading. They had to fight off the enemies by themselves, which took several attempts! After the battle, I was able to repeat the process two more times to port the rest of my party to join them.


I took a few screenshots. 

Link to comment
Share on other sites

I guess it might be a safeguard so player can't save himself into a corner - situation in which, upon loading the game, one of his characters would die. It sort of seems too specific to be a bug. Altho it would make a lot more sense for player to appear in front of the spiked room. Of course, it might very well be an extremely bizarre bug.

Edited by Fenixp
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...