Nexus0 Posted October 4, 2015 Share Posted October 4, 2015 So I got back on the POE wagon, and decided to do some new stuff. I found my dual barbarian sorely lacking in the mid-late game, and decided to replace him with a melee wiz, and holy muffins, does this guy rock. Need more damage? Instant cast two spells, you're now a dps monster, need healing? Instant cast these spells. Want to help in an ambush? Sneak fireball along with the other casters.I went with a moon godlike, and full plate, and this guy just doesn't ever go down, along with a staff he just sits in the back doing whatever is needed in excellence. Alost, thinking about going super-ninja-dps monk next time, should I focus on ablities to use wounds? Or just let them stack for added fire damage? Link to comment Share on other sites More sharing options...
Boeroer Posted October 4, 2015 Share Posted October 4, 2015 Depends: Torment's Reach = lots of micromanagement, very high dps Turning wheel + Lightning Strikes = less micro, good dps I did both! ) Boring fights with lots of mobs: Turning Wheel autoattacker Challenging fights: Use Torment's reach and Force of Anguish here and there There are a lot of different builds for monks out there. I like the one with high int, long stride (or flagellant's path) and Force of Anguish plus Enervating Blows. With a crit you prone the enemies for over 20 seconds plus they are weakened - making it easy prey for your deathblow-rogue or barb with brute force/threatening presence. Or finish them off by yourself, especially if you also have Apprentice's Sneak Attack. It's a lot of micro, but very powerful an long lasting CC plus good damage. 1 Deadfire Community Patch: Nexus Mods Link to comment Share on other sites More sharing options...
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