Tomice Posted August 25, 2015 Posted August 25, 2015 (edited) Now that each party member could theoretically summon 2 skeletons (using the "mini-chanter" cross-class talent): Is there a limit on summons? Either per char or per party? That's 12 skeletons + summons from items + normal chanter summons! Edited August 25, 2015 by Tomice
globalCooldown Posted August 26, 2015 Posted August 26, 2015 As someone who participates in the yearly Tumblr Halloween festivities, this question is important to me. I want to be able to reenact the Skeleton War. On a more serious note, I've had a drake, an adra beetle, a greater blight, an Essential Phantom, and a spider all summoned at once, and I've had six skeletons summoned at once (chanter PC + Kana both using summon invocations). So, the limit is at least six? I stream every Friday at 9pm EST: http://www.twitch.tv/ladaarehn Currently streaming: KOTOR 2. Pillars of Eternity homebrew tabletop thread: https://forums.obsidian.net/topic/84662-pillars-of-eternity-homebrew-wip/
Boeroer Posted August 26, 2015 Posted August 26, 2015 Every character can have one summon at a time. Skeletons or whisps or wurms or ogres count as one summon. If you summoned skeletons with a char and then thus char tries to summon a phantom, the skeletons will just go "poof". Deadfire Community Patch: Nexus Mods
Heijoushin Posted August 26, 2015 Posted August 26, 2015 I'm more interested in the trap limit. Wish priests could "summon" multiple traps...
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