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Spell and Skill Internal Class Balance



Will these be tweaked more?


I often find myself wondering why a certain spell is level 3 and not level 1. Other low level spells are so powerful they are boardering on broken. Warding seal and slick are both too powerful. Electrical seal does too much damage, it puts the mages fireball to shame.


Warding seal is fun at first but just feels like youre cheating and using a crutch after awhile.


Other examples?



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