peddroelm Posted May 20, 2015 Posted May 20, 2015 (edited) 1.05 In-game description says it adds 2% damage to finishing blow .. Quick recap . Finishing Blow has an additive component 50% that always applies . And a scaling multiplicative component that applies only when target's current endurance < 0.5 * max endurance .. * (2.5 - 3 * CE/ME) .. CE current endurance, ME maximum endurance .. So a multiplier from *1 to *2.5 .. Devastating blow talent only changes the scaling multiplicative component into * (3.5 - 5*CE/ME).. So a multiplier from *1 to *3.5 . The increase for the base ability varies from *1 to *1.4 (3.5/2.5) test data http://forums.obsidian.net/topic/78239-abilities-various-other-damage-related-mechanics-revealed/?do=findComment&comment=1693768 Edit. based on those findings - my forum signature needs an update Edited May 20, 2015 by peddroelm
Exoduss Posted May 20, 2015 Posted May 20, 2015 so its 300% Multi when enemy is at 10% , meanwhile Bloody Slaughter just enables at 10% ... wish that talent was fixed .
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