The new tooltips for Interrupt, Accuracy etc on the character sheets are diificult to read because underlying text is rendered at the same brightness (or brighter for numbers) as the text in the tooltip.
Note that numbers in the item slots are faded so don't appear while anything on the left of the character is bright.
Question
Jace11
The new tooltips for Interrupt, Accuracy etc on the character sheets are diificult to read because underlying text is rendered at the same brightness (or brighter for numbers) as the text in the tooltip.
Note that numbers in the item slots are faded so don't appear while anything on the left of the character is bright.
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