May 4, 201510 yr I thought something was weird, but now I'm certain of it: after using an ability in combat, characters that were auto-attacking do not resume attacking. I tested this out on my wizard by using arcane assault and he just stops and waits for the next command instead of resuming auto-attacks.
May 4, 201510 yr I thought something was weird, but now I'm certain of it: after using an ability in combat, characters that were auto-attacking do not resume attacking. I tested this out on my wizard by using arcane assault and he just stops and waits for the next command instead of resuming auto-attacks. They way I deal with POE invisible order queue and own character's unpredictable behavior : for each battle order/command I give I go trough the fallowing process.. - select unit ( Ex.. "3" "3" .."3" ) - Identify own unit position on battlefield (this can take a few minutes for all units since they like to hide beneath rocks, trees, buildings, gratuitous spell effects etc .. ) - after own unit's position has been identified - evaluate orders according with current battle situation - Crucial step "X" "X" "X" - clear unit's invisible order queue (you can't check what's in there (WHY ?!?!) - but 99% of the time is NOT what you'd expect) - Que own orders ( Ex Activate Swift Strikes then(shift) torments reach target Z, Mark Prey target Z then(shift) strike with wounding shot target Z then (shift)(auto) attack target Z, Cast AOE offensive spell then(shift)(auto) attack target Z ) Every time you feel like giving a new order to any of your units (even a simple move order) you must go through the above steps to reduce surprises (WTF is he doing now ?!! I didn't order that !! ) Edited May 4, 201510 yr by peddroelm
Create an account or sign in to comment