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1.04 OneStandsAlone adds 20 * (1 + mightmod) damage per connecting "swing"


peddroelm

Question

One stands alone adds 26.6 20 * (1 + might mod) damage per hit .. 

 

Barbaric Blow test ..  10 damage BattleAxe.  33% Might bonus. 25% blooded bonus.  -34% carnage bonus (for carnage) .  150 % bonus for crit ( 0.5 + 0.5 (BA) + 0.5 barbaric blow) ..  The 50% extra crit damage bonus applies to all carnage crits not only the ones elevated by barbaric blow.. Blooded damage bonus works for carnage hits as expected .. 

 



10 * ( 1 + 0.33 + 0.25 ) = 15.8  // hit normal attack damage before DR
10 * ( 1 + 0.33 + 0.25 - 0.5 ) = 10.8  // graze normal attack damage before DR
10 * ( 1 + 0.33 + 0.25 - 0.34 ) = 12.4 // carnage hit before DR
10 * ( 1 + 0.33 + 0.25 - 0.34 - 0.5 ) = 7.4 // carnage graze before DR
10 * ( 1 + 0.33 + 0.25 - 0.34 + 1.5 ) = 27.4 // carnage crit with BB bonus before DR


 

addability ..onestandsalone 

 



10 * ( 1 + 0.33 + 0.25 ) + 20 * (1 + 0.33) = 42.4 // hit
10 * ( 1 + 0.33 + 0.25 - 0.5) + 20 * (1 + 0.33) = 37.4 // graze
10 * ( 1 + 0.33 + 0.25 - 0.34 - 0.5 ) + 20 * (1 + 0.33) = 34 // carnage graze


 

Change weapon's base damage to 20 .. Add extra effect chanter debuff -0.1 (dull blade bla bla) 

 



20 * ( 1 + 0.33 + 0.25 - 0.1 + 1 ) + 20 * (1 + 0.33) = 76.2 // crit
20 * ( 1 + 0.33 + 0.25 - 0.1 - 0.34 ) + 20 * (1 + 0.33) = 49.4 //carnage hit
20 * ( 1 + 0.33 + 0.25 - 0.1 - 0.34 - 0.5 ) + 20 * (1 + 0.33) = 39.4 //carnage graze


// kill the enemy chanter (no more -0.1 debuff)

 



20 * ( 1 + 0.33 + 0.25 - 0.5 ) + 20 * (1 + 0.33) = 48.2 //graze
20 * ( 1 + 0.33 + 0.25 - 0.34 ) + 20 * (1 + 0.33) = 51.4 //carnage hit
20 * ( 1 + 0.33 + 0.25 - 0.34 - 0.5 ) + 20 * (1 + 0.33) = 41.4 //carnage graze 


TLDR When active OSA adds 26.6 20 * (1 + damagemod) damage per connecting (graze, hit , crit) attack/carnage .. Equipped weapon stats//damage mods not directly relevant .. 

Edited by peddroelm

WPNTVf7.jpg

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ERATA (further tests suggested by temek) revelead that 1.04 OSA damage does scale with the might modifier..  20 * ( 1 + mightmod ) .. Which for the might modifier of 33% with add 26.6 damage :blush: ...

 

at might bonus -15% 

10 * ( 1 - 0.15) + 20 * (1  - 0.15 ) = 25.5  // hit

10 * ( 1 - 0.15 - 0.34 - 0.5 ) + 20 * ( 1 - 0.15  ) = 17.1 // carnage graze

 

at might bonus 33% previous tests

 ..  + 20 * (1 + 0.33 ).. 

 

at might bonus 90%

10 * ( 1 + 0.9)  + 20 * ( 1 + 0.9) = 57 // hit

10 * ( 1 + 0.9 - 0.34) + 20 * (1 + 0.9) = 53.6 // carnage hit

Edited by peddroelm

WPNTVf7.jpg

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