peddroelm Posted April 20, 2015 Posted April 20, 2015 (edited) Triggers on cue, active effects lists it on for the duration 1.15 damage and +7 accuracy.. The +7 accuracy show in char screen and combat log tohit rolls .. The 15% damage doesn't actually apply to weapon damage range .. Numeric example .. 13 -19 sabre (fine 15%, 21 might 33%, reckless 20%) char screen shows 22-32 ( 13 * (1+0.15+0.33+0.2)= 21.84 19 * (1+0.15+0.33+0.2) = 31.92 ) With fighting spirit active, as shown in char screen under active effects damage range should go up to 13 * (1+ 0.15+0.33+ 0.2+0.15) = 23.79 19 * (1+ 0.15+0.33+ 0.2+0.15) = 34.77 But char screen still displays damage range as 22-32 .. Probably related to blooded bug - buff/effect triggers properly and gives proper feedback (X activates Fighting spirit // Blooded in combat log, show up in char screen under active effects ) BUT GIVES NO DAMAGE BONUS WHATSOEVER ... edit UPS Wrong sub- forum can mods move to the bug report section ? If not, lock thread and make a new one on the proper subsection.. made the other thread in support forum - lock this Edited April 20, 2015 by peddroelm
Matt516 Posted April 20, 2015 Posted April 20, 2015 Character screen doesn't display all active damage boosters. This is known. Doesn't necessarily mean they're not working.
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