ddillon 72 Posted April 20, 2015 Share Posted April 20, 2015 (edited) For a character having Greater Wildstrike Corrode, no change in Wildstrike damage is shown on the character sheet when a Wildstrike Belt is equipped. One bonus is from an ability, and one is from an item, so the two should stack. For example, Rapid Recovery and Cloak of the Tireless Defender stack. Edited April 20, 2015 by ddillon Quote Link to post Share on other sites
0 ddillon 72 Posted May 20, 2015 Author Share Posted May 20, 2015 1.05 patch notes say: "Druid's Wildstrike Belt is now working as intended." but I am still experiencing this issue with the patch installed. For a character having Greater Wildstrike Corrode, no change in Wildstrike damage is shown on the character sheet when a Wildstrike Belt is equipped. The description seems to have been changed from "Wildstrike Bonus: Modifies Wildstrike Burn, Wildstrike Corrode, Wildstrike Freeze, Wildstrike Shock" to "Wildstrike Bonus: Grants Wildstrike Burn". What's that about? Surely you don't mean to only grant the bonus to characters not already having a Wildstrike talent? That would devalue talents that many already consider to be of questionable worth and reduce the viability of shapeshifter builds (two talents to get Greater Wildstrike versus a bit of gold to buy Wildstrike). Please give us a real fix to make the item do as originally described and function like the other class bonus items. Quote Link to post Share on other sites
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ddillon 72
For a character having Greater Wildstrike Corrode, no change in Wildstrike damage is shown on the character sheet when a Wildstrike Belt is equipped.
One bonus is from an ability, and one is from an item, so the two should stack. For example, Rapid Recovery and Cloak of the Tireless Defender stack.
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