Jump to content
  • 0

[BUG] Voice muted on custom companions


Question

Posted (edited)

Since patch  1.0.4.0540 -steam

Custom companions already created are muted. New ones talk like usual.
Removing them from the group and readding them t the party does not solve the issue.


If I load a save from several hours back, they still got their voices. Which means they mightve lost them somewhere between Cad Nua and Defiance Bay (Heritage Hill)


Win 7, 64 bit
Steam

Edited by Striped_Wolf

3 answers to this question

Recommended Posts

  • 0
Posted

I have the same problem and as of today's patch (1.0.4. 0540) it has not been fixed.

 

 

Really hope this gets fixed.....

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...