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The Master Below: Bug? Or general combat system bug?



I just realized that doing the movie of  "how easy it is to kill him".


What I realized:

Pausing the game lost the Keeper 2 points of his HP, and if that one was done by duration effects, it's still bugged, since I paused the game, and the Keeper is not supposed to loose HP while I do pause the game. In this Video you can clearly see him loosing HP while I paused the game, and since I'm sure he lost between the 3-and-1 one, I'm sure it's good to suggest that effects over time even trigger while being in paused mode. You can see it between me pressing pause and me resuming the game, that the Keeper lost 1 point of health (in this case).




Please fix it, it's really a non-brainer killing him that way :).

Edited by STiAT
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