xenustehg Posted April 7, 2015 Share Posted April 7, 2015 It just doesnt work. Party members still tends to chase other enemies after the first one has been slain or teleported. Besides, your stupid as hell AI always activates disengagement attacks on every other enemy when above situation happens. Thank you. 1 Link to comment Share on other sites More sharing options...
0 general_azure Posted April 7, 2015 Share Posted April 7, 2015 I have the same issue, I cannot disable auto attack reliably. Most of the time my guys charge whoever they want and get torn to pieces. 1 Link to comment Share on other sites More sharing options...
0 Sardukar Posted April 11, 2015 Share Posted April 11, 2015 It really doesn't. Come on, Obsidian. This thing is getting me perma-killed. Get it together and fix this bug. And, yes, it was an issue in beta. Success despite yourselves sometimes, I swear. Link to comment Share on other sites More sharing options...
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xenustehg
It just doesnt work. Party members still tends to chase other enemies after the first one has been slain or teleported.
Besides, your stupid as hell AI always activates disengagement attacks on every other enemy when above situation happens.
Thank you.
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