I was suffering a similar issue to the screen change freeze that was affecting players when navigating Raedric's Keep. It happens when my party moves from First Fires into Crucible Keep. I assumed the patch would correct this issue since I was seeing the same error text returned in the output_log.txt file but it appears my game is still freezing at this point.
ArgumentException: An element with the same key already exists in the dictionary.
at System.Collections.Generic.Dictionary`2[System.Guid,ObjectPersistencePacket].Add (Guid key, .ObjectPersistencePacket value) [0x00000] in <filename unknown>:0
at PersistenceManager.SaveObject (.Persistence persistence) [0x00000] in <filename unknown>:0
at PersistenceManager.SaveGame () [0x00000] in <filename unknown>:0
at GameResources.BuildSaveFile (System.String name) [0x00000] in <filename unknown>:0
at GameResources.SaveGame (System.String filename) [0x00000] in <filename unknown>:0
at GameState.Autosave () [0x00000] in <filename unknown>:0
at GameState.FinalizeLevelLoad () [0x00000] in <filename unknown>:0
at LevelStartWrapperExit.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Can one of the tech support guys look into this, and see if there's a similar cause?
Question
Valhariel
Hi all,
I was suffering a similar issue to the screen change freeze that was affecting players when navigating Raedric's Keep. It happens when my party moves from First Fires into Crucible Keep. I assumed the patch would correct this issue since I was seeing the same error text returned in the output_log.txt file but it appears my game is still freezing at this point.
Can one of the tech support guys look into this, and see if there's a similar cause?
output_log.txt
2 answers to this question
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