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Bug: Aloth moves strange and does not cast



When you get to your ( soon to be) stronghold for the first time, you have to fight shadows and phantoms in the yard. I ordered Aloth to cast arcane assault on the shadows. He was out of range at this time.


He moved straight in the direction of the enemy, but no walking animation was shown. His image slided completely unanimated over the screen. When he was in casting range, he continued to move forward in the same way.


In the meantime my other chars defeated the enemies. I ordered Aloth (still moving) to walk somewhere else. He did so and he behaved normal from then on.


This happened only once. In all other combats he casted arcane assault as usual.


I use Version 1.03 from gog on windows 7.

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