April 3, 201510 yr Observed: When entering a building or a new zone, the camera usually starts at the very bottom left of the map. Expected: The camera centred on the party. System: Linux Mint 17.1 Nvidia 720m HP Envy 15-j052tx Other data: I changed zones a couple of times then quit. Log: https://drive.google.com/file/d/0B1BpEl7NXZPrSGZ1Ti1BT0ZvbGs/view?usp=sharing Two screenshots of the starting position here: http://imgur.com/C2jI40c,JIDbgkR Any more info required, happy to provide
April 8, 201510 yr On the unofficial bug tracker: https://github.com/PoE-unofficial/Pillars-of-Eternity-bugtracker/issues/4
April 25, 201510 yr Here is a workaround... You need XLib dev files and cmake to compile it. mkdir scroll cd scroll tar -xvpf ../scroll.tar.gz mkdir build cd build/ cmake .. make Now copy unityscroll and unityscroll.sh to your PoE folder (for steam: SteamApps/common/Pillars\ of\ Eternity/) and run unityscroll.sh to start PoE. Dont forget to disable Screen Edge Scrolling in game. scroll.tar.gz
March 18, 20169 yr (…)I re-uploaded your file on my server for someone who want to give it a try but doesn’t have an account on these forums: http://www.dotslashplay.it/public/scroll.tar.gz I hope you’re okay with this Just to be sure that I understood its role: do we still need to disable screen edge scrolling if we use your workaround? Install easily Pillars of Eternity and its extensions on GNU/Linux
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