I have found a few bugs in the game which aren't "gamebreaking" like all of the other bugs everyone is on about. I am hoping that we can get a list going of bugs which are a bit smaller and less urgent and maybe a list of balance changes people feel we need (please no comments about wanting infinite rest or per encounter spells for wizards it feels like all I see in these forums and there are already multiple solutions in place).
So far what I have found :
1. Secrets of Rime. The damage portion doesn't work. It neither applies to the damage or shows up anyplace as doing so.
2. The Chant which adds fire damage to your weapon. It reads that it adds 25 fire damage or something but it actually adds a percentage like the burning lash ability. I am guessing it is a typo.
3.Marked Prey. Reads as 20 flat damage to your attacks. I 'think' it is adding a percentage.
4. Kana. For no reason I can decipher he gets double deflection from shields. So sadly he gets to stay in my keep at all times I really like him too.
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I have found a few bugs in the game which aren't "gamebreaking" like all of the other bugs everyone is on about. I am hoping that we can get a list going of bugs which are a bit smaller and less urgent and maybe a list of balance changes people feel we need (please no comments about wanting infinite rest or per encounter spells for wizards it feels like all I see in these forums and there are already multiple solutions in place).
So far what I have found :
1. Secrets of Rime. The damage portion doesn't work. It neither applies to the damage or shows up anyplace as doing so.
2. The Chant which adds fire damage to your weapon. It reads that it adds 25 fire damage or something but it actually adds a percentage like the burning lash ability. I am guessing it is a typo.
3.Marked Prey. Reads as 20 flat damage to your attacks. I 'think' it is adding a percentage.
4. Kana. For no reason I can decipher he gets double deflection from shields. So sadly he gets to stay in my keep at all times I really like him too.
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