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BUG - Call to Slumber duration is 0 seconds

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The spell Call to Slumber has a duration of 0 seconds no matter whether it hits, crits, or grazes.

 

A screenshot can be found here. My saved game can be found here. I've validated my game cache, and the install seems correct.

  • Author

Update: after applying the first steam patch, 1.03, this bug is still active.

 

Screenshot.

 

Additional information: I also experienced a similar bug in the Elmshore area. The ogre druids in that area cast a spell with duration 0 seconds, only that spell remained active indefinitely until the game was saved and reloaded. It was one of the druid damage spells, which takes the form of a swarm of insects. I don't have a savegame handy to demonstrate that bug.

The same applies to the "Calling the World's Maw" of my druid. Might have something to with a bonus duration calculation error. Other spells might also be bugged.

Check if you have equipped item with prone reduction mod.

Equipping this item on my PC wizard sets all spells with prone effect to 0.0 sec duration.

 

Unfortunately removing item does not fix the character.  

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