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BUG - Call to Slumber duration is 0 seconds



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Update: after applying the first steam patch, 1.03, this bug is still active.




Additional information: I also experienced a similar bug in the Elmshore area. The ogre druids in that area cast a spell with duration 0 seconds, only that spell remained active indefinitely until the game was saved and reloaded. It was one of the druid damage spells, which takes the form of a swarm of insects. I don't have a savegame handy to demonstrate that bug.

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