Stargazer86 Posted April 2, 2015 Posted April 2, 2015 You know, automated things you can set up, like "If character drops below 50% health, cast this spell" and such. They were really quite useful in Baldur's Gate and would help reduce a bit of the micro-management the game requires. I also find myself pausing after nearly every attack just to make sure everybody is doing the optimal thing. It'd be nice if there was an orders queue where I could queue up a number of actions that'd all be done one after the other. "Cast this buff, then this buff, then this buff" and so on. I know you can sorta do that with the shift key, I think, right? But I'm not entirely sure how that works, and half the time I'm not even sure if it actually went through.
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