I am a KickStarter Backer and enabled my game via Steam. It works perfectly on my Macbook Pro but not at all on my Mac Pro Desktop (5,1). I have two graphics cards (a GT120 and a AMD r9 280x). If I have both monitors connected, the game does not load. If i have just the 280x connected it will load but with a black screen (i have been able to get glimmers of the screen via the CMD+F shortcut and get a work around). Once I was able to get it to load in a non-full screen mode and played for about an hour. After hooking both monitors to the r9 280x, it now again crashes as soon as I try to start the game. I know this system is stable as I have played LoL, Max Payne, Diablo 3 and a few other games with zero issues. Any help would be appreciated. Please find my player log below.
Initialize engine version: 4.6.1p2 (961a19933c56)
GfxDevice: creating device client; threaded=1
LoadSystemBundle - Could not create bundle URL for framework 'OpenGL.framework'
OpenGL:
Version: OpenGL 2.1 [2.1 ATI-1.30.5]
Renderer: AMD Radeon HD Tahiti XT Prototype OpenGL Engine
GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
GL: Detected 11674390 MB VRAM
Begin MonoManager ReloadAssembly
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/SteamworksManaged.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/MySql.Data.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEICommon.dll into Unity Child Domain
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll (this message is harmless)
Loading /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/OEIFormats.dll into Unity Child Domain
- Completed reload, in 0.073 seconds
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.dll (this message is harmless)
Platform assembly: /Users/Pavan/Library/Application Support/Steam/SteamApps/common/Pillars of Eternity/PillarsOfEternity.app/Contents/Data/Managed/System.Xml.dll (this message is harmless)
Question
NexusEclipse
I am a KickStarter Backer and enabled my game via Steam. It works perfectly on my Macbook Pro but not at all on my Mac Pro Desktop (5,1). I have two graphics cards (a GT120 and a AMD r9 280x). If I have both monitors connected, the game does not load. If i have just the 280x connected it will load but with a black screen (i have been able to get glimmers of the screen via the CMD+F shortcut and get a work around). Once I was able to get it to load in a non-full screen mode and played for about an hour. After hooking both monitors to the r9 280x, it now again crashes as soon as I try to start the game. I know this system is stable as I have played LoL, Max Payne, Diablo 3 and a few other games with zero issues. Any help would be appreciated. Please find my player log below.
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