EDIT: Workaround - if you have this same problem, un-mute the sound before starting this cutscene.
(I did try to upload my zipped Player.log file, but I kept seeing "This upload failed".)
My game gets to the same point where it stops doing anything - exiting the first dungeon, watching the short cutscene where the guy tells the others they need to respect the first person's sacrifice...after closing the conversation screen, it just sits there. Environment is still blowing leaves, the robes of the figures twitch in the wind, their daggers gently bob up and down.
Command-f still worked, I set anti-aliasing set to 0 just before watching the scene. (And I've also done it without setting the anti-aliasing at the start of that area.)
I'm playing the GOG version.
I'm running an early 2008 Mac Pro tower.
Processor 2 x 2.8 GHz Quad-Core Intel Xeon
Memory 4 GB 800 MHz DDR2 FB-DIMM
Graphics ATI Radeon HD 2600 XT 256 MB
Software OS X 10.9.5 (13F34)
The Player.log file clip when it stops doing things: Tier1Preorder cannot be loaded because the asset bundle type is not supported!
Question
Remj
EDIT: Workaround - if you have this same problem, un-mute the sound before starting this cutscene.
(I did try to upload my zipped Player.log file, but I kept seeing "This upload failed".)
My game gets to the same point where it stops doing anything - exiting the first dungeon, watching the short cutscene where the guy tells the others they need to respect the first person's sacrifice...after closing the conversation screen, it just sits there. Environment is still blowing leaves, the robes of the figures twitch in the wind, their daggers gently bob up and down.
Command-f still worked, I set anti-aliasing set to 0 just before watching the scene. (And I've also done it without setting the anti-aliasing at the start of that area.)
I'm playing the GOG version.
I'm running an early 2008 Mac Pro tower.
Processor 2 x 2.8 GHz Quad-Core Intel Xeon
Memory 4 GB 800 MHz DDR2 FB-DIMM
Graphics ATI Radeon HD 2600 XT 256 MB
Software OS X 10.9.5 (13F34)
Edited by RemjThe Player.log file clip when it stops doing things:
Tier1Preorder cannot be loaded because the asset bundle type is not supported!
(Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/MacStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)
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