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Not really game breaking but very annoying.
Everytime I move the screen/the camera up or down, the effects of torches, campfires, the trap puzzle, basically everything that has a lighting effect, move with the camera.
Moving sideways doesn't have the same effect.
I tried different graphic settings, nothing changes, but maybe I'm just too stupid.
So if somebody has an idea how to fix this, be my hero!

System specs are:

 

Windows 7 64 bit (SP 1)

NVIDIA GeForce GTX 660 (drivers up to date)

Intel i7-3820 @ 3.60GHz

16 GB RAM

 

Here are some screenshots where the effect is visible:

 

j4qkizsd2f44.jpg

 

de9yswfmmfyv.jpg

 

xgkyfkfz42p4.jpg

 

  • Author
Made a video, because the screens don't catch the problem too well.

https://vimeo.com/123396486

Edited by v-anus

I am having this same problem.

"Very well permit me on this night. To break your hearts once more. This is the story of the Chain of Dogs. Of Coltaine of the Crow Clan, newly come fist to the 7th Army"- Duiker:Memories of Ice

Bump

"Very well permit me on this night. To break your hearts once more. This is the story of the Chain of Dogs. Of Coltaine of the Crow Clan, newly come fist to the 7th Army"- Duiker:Memories of Ice

  • Author

I reinstalled the game, problem persists.

Even in outside areas, where for example wolves corpses can be seen in the background, like the lighting in the video.o

  • Author

Making a Win 8.1 parition and installing the game there solved the problem for me.

I've seen this ghosting/blend problem before. It's unusual that it only seems to follow vertically, though. They didn't move when you panned the camera horizontally.

 

I doubt it's the issue - but have you tried to create an nvidia profile for PoE, and ensure that everything is set to application controlled. Or better yet get NV Inspector, and run it - then expand it to fullscreen, and take two screenshots of the settings. (because they won't fit on a single one most likely)

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