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[508] Issues with Auto-attack



I have auto-attack disabled, and it's playing up - which it was not doing in v480 or the press version.

My characters seem to be following the same rules as enemy AI. Even when they're not engaged, they automatically start attacking targets close to them, even when not attacked. If I try and run directly past an enemy, Calisca and my PC will both stop to attack that character.

This is really annoying, I've already submitted heaps of reports about auto-attack and I can't imagine how it has regressed to this.

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