Jump to content

Recommended Posts

Int affects the AOE and Duration of your abilities/spells. Might affects Damage/Healing. So if you are doing an evocation wizard or healer priest, you want Might. If you are throwing out large AOE buffs, you want Int. Ideally, you want both for wizards.

Link to comment
Share on other sites

Might affects all damage from anything. If that character is producing damage, it is affected by Might. Abstract, I know, but it eliminates the "always pump THIS one stat for Wizards, and THIS one stat for Warriors!", etc., dilemma.


If you have average Might, you'll just do +0% damage. Unless you strictly dump it, you shouldn't be doing crappy damage or anything. But, if you value the control aspect of your Wizard over the damage numbers he's putting out, I'd worry more about Intellect, as Magrusaod said. Heck, you can even focus on Perception, if you want to interrupt the crap out of everyone, etc. Or Dex if you want to be able to cast/attack much more frequently. (You can choose the Blast class talent, and wield a wand, then max out DEX and attack as often as possible).


It's really just up to you, :)


I wouldn't try to focus on more than a few stats, though, or you'll just end up with all average stats (which is fine, if that's what you want -- a jack of all trades, sort of).

Should we not start with some Ipelagos, or at least some Greater Ipelagos, before tackling a named Arch Ipelago? 6_u

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...