Nick Carver said to me via PM that movement commands now include a cancel, but they do not.
IMO best way to handle it, is to make it so that you issue a right-click move that it cancels your current action before the hit frame like pressing X does, and issues a movement command.
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Nick Carver said to me via PM that movement commands now include a cancel, but they do not.
IMO best way to handle it, is to make it so that you issue a right-click move that it cancels your current action before the hit frame like pressing X does, and issues a movement command.
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