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[480] Blunderbuss sometimes applies afflictions one projectile too late

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Seen this a few times now.

It appears that the Blunderbuss is inconsistently applying afflictions. I used Blinding Strike to shoot Medreth in this video, and Blinding Strike is supposed to apply a Deflection debuff. Usually it applies it on the first hit, and the second shot attacks the reduced Deflection.

In this instance, it applied on the third shot.

This is strange, almost as if when it is applied is tied to the frame rate or something.

 

(recorded with the IE mod, but I've seen it happen in vanilla too)

Edited by Sensuki

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