Expected Result: The voice slider should be waaay less loud, should behave similarly/the same as the other sliders.
I'm also not sure whether the volume sliders are linear or logarithmic - I think Unity's sound sliders are linear by default but distance based sound is logarithmic - regardless you could always convert them
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Sensuki
Expected Result: The voice slider should be waaay less loud, should behave similarly/the same as the other sliders.
I'm also not sure whether the volume sliders are linear or logarithmic - I think Unity's sound sliders are linear by default but distance based sound is logarithmic - regardless you could always convert them
http://answers.unity3d.com/questions/283192/how-to-convert-decibel-number-to-audio-source-volu.html
http://www.playdotsound.com/portfolio-item/decibel-db-to-float-value-calculator-making-sense-of-linear-values-in-audio-tools/
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