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[480] Vertical Sync bug




I've seen plenty of games where disabling vsync doesn't work, but I've never known of a game to have a bug where vsync randomly doesn't work xD eat that frame rate caps!


When you open the area map, there's a noticeable frame rate drop below the Vsync cap (don't know why) and then when you move the camera with the area map, vsync is disabled until you pan the camera a certain distance - then it re-enables again.


Expected Result: I suppose vsync should not be disabled when this occurs.

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