It would be nice if eventually, that doors could be given collision so you can't just clip straight through them - for immersion/verisimilitude. Area Design is not probably so dire that that pathing space is needed ... and then doors could be used for tactical positioning as well
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Sensuki
It would be nice if eventually, that doors could be given collision so you can't just clip straight through them - for immersion/verisimilitude. Area Design is not probably so dire that that pathing space is needed ... and then doors could be used for tactical positioning as well
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