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[435] Human Skeleton information lingers until an area transition

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I was running a Chanter and during the battle I summoned some skeletons. For some reason after the battle was over a little box displaying a skeleton's status never went away. It was a major annoyance since the window blocked my view of abilities! Luckily it went away after I entered the spider cave.

 

I should also note that I attempted to summon skeletons during the battle again while I still had a single skeleton alive. Not sure if that's relevant, but just putting that out there.

Edited by Namutree

"Good thing I don't heal my characters or they'd be really hurt." Is not something I should ever be thinking.

 

I use blue text when I'm being sarcastic.

Why is the tooltip for the Human Skeleton being displayed above the Chanter's portrait? Shouldn't it show in the top left of the screen with it's own individual health/stamina/defenses etc ?

 

This bug is also related to this: http://forums.obsidian.net/topic/70363-435-persistent-enemy-tooltips/

Edited by Sensuki

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