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[434] Interrupts occur on killing blows

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In this image my BB Rogue scored a (broken) interrupt on a Lion, that blow killed the Lion. The damage was applied before the interrupt but the interrupt still played even though the Lion was killed by the blow.

 

Expected Result: Killing blows should not play interrupts, the unit should just die.

  • Author

Still present in v435

  • Author

Just an update on this - Beetle interrupts and death animations appear to be blended, but Lions and other creatures/characters are not.

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