February 4, 201511 yr [Description of the issue] The Weapon Ineffective Auto-Pause option appears to be triggering when enemies' weapons are ineffective against my party. [DETAILED list of steps to reproduce the issue AND what to look for] I selected the auto-pause option and got into a fight. [Expected behaviour] The game should pause when my party uses an ineffective weapon, not my opponent (they can be dumb if they want). Here's a screenshot of the battle log. Note that the game auto-paused three times, claiming BB Fighter had an ineffective weapon, even though he never attacked in that period.