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[435] Auto-Pause: Ineffective Weapon

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[Description of the issue]

The Weapon Ineffective Auto-Pause option appears to be triggering when enemies' weapons are ineffective against my party.

 

[DETAILED list of steps to reproduce the issue AND what to look for]

I selected the auto-pause option and got into a fight.

 

[Expected behaviour]

The game should pause when my party uses an ineffective weapon, not my opponent (they can be dumb if they want).

 

Here's a screenshot of the battle log. Note that the game auto-paused three times, claiming BB Fighter had an ineffective weapon, even though he never attacked in that period.

post-110253-0-00855400-1423026279_thumb.png

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