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[435] Auto-Pause: Ineffective Weapon



[Description of the issue]

The Weapon Ineffective Auto-Pause option appears to be triggering when enemies' weapons are ineffective against my party.


[DETAILED list of steps to reproduce the issue AND what to look for]

I selected the auto-pause option and got into a fight.


[Expected behaviour]

The game should pause when my party uses an ineffective weapon, not my opponent (they can be dumb if they want).


Here's a screenshot of the battle log. Note that the game auto-paused three times, claiming BB Fighter had an ineffective weapon, even though he never attacked in that period.


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