In Unity, Best of weapons are set up to be one damage type by default, and an alternate damage as Best of type.
When you roll a graze with a Best of type weapon, such as a Pollaxe or Greatsword it *always* defaults to the default damage type on a graze, no matter the DR of the opponent.
Here are two images of a Pollaxe doing it on two separate occasions, and one image of a Greatsword doing it.
I believe this is true across all best of weapons - War Hammers, Swords, Pollaxes, Greatswords and Implements. Would also pay to check Monster damage too if they use best of as well.
Likely a programming error rather than a data error.
Expected Result: Best of type weapons should ALWAYS use the best damage type.
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Sensuki
In Unity, Best of weapons are set up to be one damage type by default, and an alternate damage as Best of type.
When you roll a graze with a Best of type weapon, such as a Pollaxe or Greatsword it *always* defaults to the default damage type on a graze, no matter the DR of the opponent.
Here are two images of a Pollaxe doing it on two separate occasions, and one image of a Greatsword doing it.
I believe this is true across all best of weapons - War Hammers, Swords, Pollaxes, Greatswords and Implements. Would also pay to check Monster damage too if they use best of as well.
Likely a programming error rather than a data error.
Expected Result: Best of type weapons should ALWAYS use the best damage type.
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