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[Issue] Party Members should not have AI


Question

Posted

[issue] 

 

Party members have an AI script that causes them to cancel their targeting and cancel their actions if certain clauses are met in combat. This was not present in the last patch and is really, really annoying.

 

[Expected]

 

Party members should not have any AI other than auto-attack clauses such as "auto attack enemy of same type after currently targeted enemy is dead".

 

[Notes]

 

I am not 100% sure whether the Priest Spell "Holy Radiance" is bugged, but Priest characters _WILL_NOT_ cast the spell when ordered to, they always cancel their actions. I have been able to get it to go off but only after several (usually five or more) attempts including using the cancel function, moving the character and then repeatedly clicking the button again.

 

 

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Posted

The new party AI is starting to make me pull my hair out, they just override your actions and do their own thing like the enemy AI does. :@@@@

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