Ell Posted August 24, 2014 Posted August 24, 2014 How do I use the Mechanics skill when I want to open a chest/door? Unlike BG, there is no dedicated button for thievery. Is it applied automatically?
WorstUsernameEver Posted August 24, 2014 Posted August 24, 2014 I think picking locks is automatic, while traps have to be identified first.
Ell Posted August 24, 2014 Author Posted August 24, 2014 (edited) This means that I am facing a bug. My rogue has Mechanics 7, which is enough to open the doors leading to the central part of Dyrford Ruins (according to the forums). Moreover, she has a set of lockpicks and the Old Dungeon Key. Nevertheless, when I click the closed door, _nothing_ happens. No popup messages, no entries in the dialogue/combat logs... Edited August 24, 2014 by Ell
WTHHeroSin Posted August 24, 2014 Posted August 24, 2014 The feedback for lock picking and the like isn't really that good right now.
Ell Posted August 24, 2014 Author Posted August 24, 2014 The solution to my problem was to pass the Old Dungeons Key to the main character. The key magically appeared in the quest items and I was able to enter the central hall through the door by the chasm.
Recommended Posts