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[Description]

In the Dyrford Ruins, after triggering traps I had to reload a game to get a character un-stuck. Upon reloading, all the traps were reset.

[DETAILS]

1) Go into Dyrford Ruins.

2) Trigger or disarm the traps in the corridor.

3) Save the game and then reload (I reloaded from the main menu)

4) Traps are all reset.

[Expected behaviour]
 

Traps, once triggered or disarmed, should not reset when the game is reloaded.

 

[Other remarks / Comments]

 

Of note: if a character is standing on the area where the trap is set when you save and then reload, that trap will not reset. Traps that don't have a character standing on that area will reset though.

Hey Ink Blot,

 

This is a known issue with the traps persistence and we are working to have it fixed in a future update.

 

Keep the bugs coming.

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