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Although not a beta participant, I have watched various youtube videos of others' experiences with the beta. From what I've seen the health/stamina mechanic seems confusing, in fact several people have a real problem getting a grip on it... 

 

My suggestion is to rename Health, Endurance and rename Stamina, Health.

 

The ratio 1:4, Endurance:Health may remain the same.

 

In combat Health is reduced and recovered by spells, potions etc

 

However, Endurance is recovered only by resting. 

 

Healing a wound by magical means goes only as far as repairing the affliction, serious wounds (being maimed) and the physical/mental/spiritual etc fatigue of battle is only overcome by rest. 

 

Endurance should be expressed as a percentage, health by a number of hit points.

 

well...that's my suggestion anyway... :)

 

 

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