So had a good couple hours to spend last night with a Paladin and that went well, don't think I encountered any bugs. Got pretty far through the underground ruins and completed the Blood Line quest (most of it).
Started a new game today and found a whole slew of little bugs and strange glitches.
- Animation glitches - I know these were listed as expected, but after a particularly grueling fight my Paladin decided to glide along swinging his sword in an endless attack loop instead of walking like the rest of the group.
- Reanimation glitches - This one was funny. I'm playing on Normal with Death Off until I get used to the combat FYI. Running through the cultist lair, several battles in and BB Fighter just up and dies. Bam, dead, portrait and body disappears. Strange. Next fight BB Priest does the same thing. Damn. So I shrug and leave the lair, go back to town and sell some stuff then hire a level 4 Adventurer (which by the way does not work, level 1 appears, no level up). Run on back to lair and enter it and all of a sudden I'm seeing scrolling messages saying BB Fighter and BB Priest are fighting. It appears they have come back to life and BB Fighter's portrait has overriden BB Rogue, but BB Priest and BB Rogue are still selectable on their own. Also all the cultists I exterminated have come back to life.
- Experience - Doesn't go up. Stops at 10290/15000 on all characters. And spawned Adventurers at the Tavern do not level up when purchased higher than level 1.
- PC Resistances - For some reason (only really extensively played Human Paladin so far, I will see if it's on others too) after a level load or two my PC has resistance and DT stats 10-20 times higher than they should be. Instead of say 10 resistance, he'll have a bugged stat with 1034 resistance.
Once I figure out where my save games are located I will attach one for you guys.
However! No CTD occurences! So win I guess. So far I am loving this beta it's pretty solid and I'm happy to be a part of the improvement process.
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ApolloX75
So had a good couple hours to spend last night with a Paladin and that went well, don't think I encountered any bugs. Got pretty far through the underground ruins and completed the Blood Line quest (most of it).
Started a new game today and found a whole slew of little bugs and strange glitches.
- Animation glitches - I know these were listed as expected, but after a particularly grueling fight my Paladin decided to glide along swinging his sword in an endless attack loop instead of walking like the rest of the group.
- Reanimation glitches - This one was funny. I'm playing on Normal with Death Off until I get used to the combat FYI. Running through the cultist lair, several battles in and BB Fighter just up and dies. Bam, dead, portrait and body disappears. Strange. Next fight BB Priest does the same thing. Damn. So I shrug and leave the lair, go back to town and sell some stuff then hire a level 4 Adventurer (which by the way does not work, level 1 appears, no level up). Run on back to lair and enter it and all of a sudden I'm seeing scrolling messages saying BB Fighter and BB Priest are fighting. It appears they have come back to life and BB Fighter's portrait has overriden BB Rogue, but BB Priest and BB Rogue are still selectable on their own. Also all the cultists I exterminated have come back to life.
- Experience - Doesn't go up. Stops at 10290/15000 on all characters. And spawned Adventurers at the Tavern do not level up when purchased higher than level 1.
- PC Resistances - For some reason (only really extensively played Human Paladin so far, I will see if it's on others too) after a level load or two my PC has resistance and DT stats 10-20 times higher than they should be. Instead of say 10 resistance, he'll have a bugged stat with 1034 resistance.
Once I figure out where my save games are located I will attach one for you guys.
However! No CTD occurences! So win I guess. So far I am loving this beta it's pretty solid and I'm happy to be a part of the improvement process.
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