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FPS drops during hair / color selection


Sensuki

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I would also like to note that I experienced a similar issue in Shadowrun Returns when loading the character models in the inventory, and it could be related to the Unity multi-threaded renderer or Unity loading assets from the HDD.

Edited by Sensuki
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Yep, just as I suspected I'm getting a similar error to what I was getting in Shadowrun Returns which shows up in the Unity output_log.txt

 

(Filename:  Line: 1617)

HandleD3DDeviceLost
  HandleD3DDeviceLost: still lost
Skipped frame because GfxDevice is in invalid state (device lost)

 

Hairbrained Schemes were never able to (at least in the original Shadowrun Returns) fix this issue, but they were able to decouple it from the sound also micro-stuttering in the original. I have not personally played Dragonfall.

 

Here is my output_log.txt file

 

http://www.upload.ee/files/4216677/output_log.txt.html

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