Failedlegend Posted February 21, 2014 Posted February 21, 2014 Yeah so my buddy is running us through an Eberron Campaign (using Pathfinder ruleset, no 3.5 stuff) and I'm trying to recreate an old class I could remember called "Ultimate Gadgeteer"....specifically the weapon they used called a Buster which is basically a giant beam cannon....thing Pirate Gunner+Arcane Archer+Science Fiction.So anyways the closest I've come so far (with a little fluff and some house rules) is a Magus that wields a Flamethrower (change fire to force damage and melee weapon to ranged weapon and your set) because they can imbue their weapons with spells and with Kensai you get a free exotic weapon (again DM said replace melee w/ ranged so I chose "Beam Cannon") Now the question is what to take beyond Level 2 the only thing I can currently think of is the Gunslinger Archetype "Experimental Gunsmith"My current plan is to take 7 Magus Levels (Fighter Training+Iaijutsu+Lvl 4 Spells) and 5 Experimental Gunsmith Levels (for Grappling & Vial Launcher) but that still leaves 8 levels to play with (assuming campaign makes it that far)So any suggestions the only requirement is the big cannon and preferably Gnome as the raceImage for Reference:
Failedlegend Posted February 22, 2014 Author Posted February 22, 2014 Update on plans: - Increased Gunsliger to Lvl 7 for Deadshot/Targetting - Considering "Musket" Master since most of its abilities say "two-handed firearm" not "Musket"..refluffed as "Magitech Master" - Considering 1+ Level of "Mind Chemist" Alchemist to synergize with "Experimental Gunner" adding bombs to it That would be 15+ Levels total so either I can work in a 4th class (if it fits the theme) or add more level to Magus, Gunslinger or Alchemist. Any ideas for the last 5 Levels?
nikolokolus Posted February 23, 2014 Posted February 23, 2014 Who knows, maybe some kind-hearted Pathfinder/Eberron expert will be along shortly, but this sort of feels like the kind of question you'd want to post on a Paizo board.
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