funcroc Posted January 6, 2013 Posted January 6, 2013 http://www.eurogamer...l-retrospective But screw that. That way lies stagnation, boredom, and madness. Any RPG or adventure designer without a copy of Alpha Protocol and a notepad with its name surrounded by little hearts is an RPG or adventure designer not doing their homework properly. Like Vampire: The Masquerade: Colon: Bloodlines, Alpha Protocol is nothing short of a treasure trove of ideas and unspoiled systems just waiting to be cracked open and presented as new innovation.
WorstUsernameEver Posted January 6, 2013 Posted January 6, 2013 A pretty balanced view on the game, though perhaps harsher on the flaws than I would be.
melkathi Posted January 9, 2013 Posted January 9, 2013 Pretty good article. I don't think you can gimp yourself as badly as he says in the opening of the article, but otherwise I agree with pretty much everything. Unobtrusively informing you about my new ebook (which you should feel free to read and shower with praise).
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