October 25, 201213 yr I know I read that there will be auto-pause in the game. I hope they plan on including many options for autopause. Things like pause on enemy sighted, pause on trap spotted, pause on spell being cast, etc. are all important to me. I hate RTS games because I'm not good at quickly micromanaging units. In Project Eternity I want to be able to effectively and throrougly manage the party in tactical combat.
October 25, 201213 yr Baldur's Gate and Icewind Dale had these and P:E likely will too. I daresay they won't be that hard to implement. I won't be using them though.
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