Jump to content

Recommended Posts

Posted

I know I read that there will be auto-pause in the game. I hope they plan on including many options for autopause. Things like pause on enemy sighted, pause on trap spotted, pause on spell being cast, etc. are all important to me. I hate RTS games because I'm not good at quickly micromanaging units. In Project Eternity I want to be able to effectively and throrougly manage the party in tactical combat.

Posted

Baldur's Gate and Icewind Dale had these and P:E likely will too. I daresay they won't be that hard to implement.

 

I won't be using them though.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...