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Thank you for the Linux version. I hope we get there.


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that being said just how much do you think unity engine licensing is?

Edited by molarBear

"if everyone is dead then why don't i remember dying?"

—a clueless sod to a dustman

 

"if we're all alive then why don't i remember being born?"

—the dustman's response

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that being said just how much do you think unity engine licensing is?

 

Not much. Obviously less than the cost of porting Onyx to Linux and OS X.

 

Unity is designed to be an engine for indie games. It's designed to be highly modular, highly cross-platform, and easy to access (i.e. cheap).

 

There is even a free version you can use if you're willing to put up with a Unity splash screen on game load.

 

While Unity isn't open source like Torque3D or Ogre Engine, it's still a reasonably 'open'-ish choice as far as game engines go. Unity devs claim to be about "democratisation" of game engines, which doesn't make any sense to me because they're not FOSS, but still, clearly they have the little guys in mind rather than the big end of town.

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