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Some thoughts on companions & game scope


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There has been a lot talk about the number of companions and the quantitative aspects of the game in general. This is and will remain a rather low budget project and i love to see the focus completely on quality and not quantity. What i want to see (again) are diverse and believable interactions with and between the companions as well as reaction to the environment. Let me give you an example from the NPC banter mod for Baldur

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