I have experienced it in other Obsidian games as well (Alpha Protocol was PITA to finish because of this.. even in Fallout: New Vegas it was present but was fixed in future patches).
Anyways, in DS3 the audio/game stutter is reduced and eliminated by reducing the games priority to Low. Is there going to be any fix for this in upcoming patch for PC?
Question
ortucis
I have experienced it in other Obsidian games as well (Alpha Protocol was PITA to finish because of this.. even in Fallout: New Vegas it was present but was fixed in future patches).
Anyways, in DS3 the audio/game stutter is reduced and eliminated by reducing the games priority to Low. Is there going to be any fix for this in upcoming patch for PC?
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