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Um... my fiancee and I woke up today with the intention of downloading two copies of DS3 over steam, or heading to our local best buy and snagging two copies to enjoy on our day off together..... If this co-op shared screen is in fact the truth (which by the amount of players complaining about it) we are not going to be picking this up.

 

I wanted to play Lucas, a close range fighter, and her Katarina. How do you share Screens for a Melee and a Gun weilder? This is an incredibly stupid design decision. I can deal with the Host Saves Only. But the camera shouldnt have ANY effect on Multiplayer. Two Computers, Two Fields of Vision.... Games back in 1998 got this right... how did this game miss?

 

Any word on a patch to fix this??

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